Don't forget to check out my Twitch channel and Patreon page as well.
While I love RPG's, space sims, RTS and management games, this channel focuses on anything that allows us to roleplay. I do this through highly produced cinematic videos as well as fully embracing the hilarious emergent stories that develop through my unique playstyles (let's plays and walkthroughs). This channel is all about creating stories through the video game medium. What up, my nerds? I'm Riccardo, The Roleplay Gamer and I like to party (it's a pun, get it?!).
Help support more videos like this on Patreon: We're one step closer to building a dank, smokey coal power plant.Ĭompanion Infinite Ammo and Unbreakable Power ArmourĪrmor and Weapons Keyword Community Resource (AWKCR)
Not one, not three, but two advances industrial plots are ready to upgrade this episode. As a general rule, however, plots will not be ready for upgrade unless the worker's happiness is about 80 (not necessarily settlement-wide happiness, I've noticed, as happy new recruits can trigger upgrades while the rest are still grouchy), and sufficient time has passed since the last construction ceased on the plot: 2 days at level 1, and 5. Unable to Complete Quest: Taking Point Workaround: Fixed with Sim Settlements 3.0.2 - Should be completed after loading into the game after updating While creating the City Plan and choosing to scrap the settlement, game crashes Workaround: Fixed with Sim Settlements 3.0.